Commit 866ff8a8 authored by Javier Serrano's avatar Javier Serrano

Added DEP5 method for licensing information

parent 3d742f03
......@@ -138,12 +138,15 @@ licensing information which will be easily visible to whoever opens them. For
file types which do not easily grant that possibility, consider using a separate
text file taking as its name the name of the original file with
`.license'\footnote{Here we exceptionally use US spelling for the word `licence'
in order to be coherent with the REUSE project, which is where we got this
idea. See \href{https://reuse.software/}{https://reuse.software/} for
details.} appended to it. So if you have e.g. a file called
`my\_3d\_design.FCStd', you can add another file in the same directory called
`my\_3d\_design.FCStd.license' which is a text file containing copyright and
licensing information.
in order to be coherent with the REUSE project.} appended to it. So if you
have e.g. a file called `my\_3d\_design.FCStd', you can add another file in the
same directory called `my\_3d\_design.FCStd.license' which is a text file
containing copyright and licensing information. If the number of files in your
project is large and the `.license' method is deemed too cumbersome, you can
centralise all your licensing information in a single text file following the
Debian DEP5 specification. Both the `.license' and the DEP5 methods are
suggested in the REUSE guidelines. See
\href{https://reuse.software/}{https://reuse.software/} for details.
\begin{enumerate}[label=\textbf{\ref*{subsec:your-sources}.6}]
\item \textbf{Rule: } include for each source file, either embedded in the file
......
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